Toy Story 3D – First 3D Experience

Toy Story
Image via Wikipedia

In the year 1999, a movie is released; it’s called, “The Matrix“. In this film viewers are introduced to a technique called “Bullet-time“. A year or two later, and dozens of movies which do not benefit or have a plausible explanation for the usage of bullet-time are produced. Most of us grow weary, as bullet-time no longer elicits amazement, but is delegated to being a gimmick.

It is now the year 2010, and in 2009 a movie called “Avatar“, directed by James Cameron, is released. This movie comes out in 3D, and although it’s not the first movie to come out this way, it is buoyed by waves of PR and marketing and mass hysteria. This signals the beginning of the high-budget 3D movies’ assault, which had been planned in advance; which is evident in how many of the 3D movies coming out this year had already been in production when Avatar hit the silver screens world-wide.

The 3D is neat, it’s pretty convincing, and in one scene I moved my hand forward to move aside some banners which were hiding Woody. But to be honest, our mind is a great computer, and one that always falls for optical illusions. We’ve been capable of tricking it into seeing 3D for quite some time. Heck, taking the special glasses off I didn’t see non-3D, just a bit blurry as there were double-edges going on.

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Month in Review – November 2009: Purchases and Media.

Well, it’d please you all to know that while I’m not sure what’s going on with Figure Friday, there will be Figure Monthly rolling out next week, for October, and shortly thereafter November, at the very least. This very entry should have gone up earlier this week, but school is putting the crack down, as well as dealing with the public beta of the Hordes wargame which is currently ongoing.

Read on for last month’s media consumption and purchases, which had been relatively light, due to both school and a new girlfriend taking away from my free time. Also, happy birthday to me ;)

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